Ruins Scene: Unreal Engine 4
A level I created using Unreal Engine 4 during the span of one day. The level is based off of the photo above.
Using the Infinity Blade Assets from the Unreal Marketplace, I put together a completed scene using terrain, post processing effects, and tweaked lighting to emulate the real life photo.
The goal of this level was to participate in focused training that revolved around a specific end goal (to replicate a real life scene). Attempting to replicate the same camera view and horizon line was challenging, but overall I had a lot of fun with this piece!