A runner / platformer where the player controls the platforms!
Neon Knight shatters long held standards of the platforming genre, turning familiar mechanics on their head by putting the player in control of the platforms. Determine the fate of the valiant Neon Knight, creating safe pathways out of the disordered platforms that lay before him, ensuring he makes it safely to the end of each level.
On this project I served as a level designer. I built the in game levels, placed collectibles, portals, and platforms. All levels were built in Unity 2D.
Neon Knight shipped April 19th, 2016