Project: Artemis is a side-scroller platformer game that is being developed by a two person team: myself and a programmer.
I serve mainly as level and story design on this project, as well as documentation manager. I build levels from the ground up and am also responsible for gameplay tweaks and half of the design of the battle system.
We are developing the game in Unreal Engine 4, using asset packs from the marketplace currently. I design and implement all levels in engine, from asset placement to lighting to post processing effects.